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Problem with animation blending
Hi all,
For few hours I am trying to make my animations for my character right. I am using ThirdPersonController from Unity. I have modified it a little so that it would work with my character (skeleton). I have problem with blend trees. I have 5 animations in my blend tree: Idle, Walk01, WalkLeft, WalkRight, Run. I want to make blending between this animations. When I run the game my character is in Idle state (OK). But when it blends into Walk01 animation - walk animation lasts for only let's say 1 second and then it stops. I edited this animation to loop, but it doesn't help. I would like to have looping walking animation. Somebody knows what exactly can be a problem and how to fix this? Below I post print screen from my Unity.
Answer by Aitor23pro · Apr 05, 2020 at 12:35 PM
@zygmuntix I have the same problem and its really bothering me, I really want to fix it :(
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![](https://koobas.hobune.stream/wayback/20220612035008im_/https://answers.unity.com/themes/thub/images/avi.jpg)
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