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Question by
$$anonymous$$ · Jan 17, 2018 at 07:42 PM ·
2dmouseclickfindgameobjectswithtagignorecollision
IgnoreCollision doesnt work?
if i click right mouse button the player and object can collid with each other` GameObject player;
// Use this for initialization
void Start () {
player = GameObject.FindGameObjectWithTag("Player");
}
// Update is called once per frame
void Update () {
if(Input.GetMouseButton(1))
{
Physics2D.IgnoreCollision(this.GetComponent<Collider2D>(), player.GetComponent<Collider2D>(), true);
}else
{
Physics2D.IgnoreCollision(this.GetComponent<Collider2D>(), player.GetComponent<Collider2D>(), false);
}
}`
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