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Question by eyal · Dec 24, 2011 at 10:04 PM · locomotion system

Feet penetration with Locomotion system

Hi All,

I have problems using Locomotion system. I currently use Unity 3.4.2 Pro.

Anyway I have this bug character and terrain with hills and vale and the bug's legs penetrate the terrain ground when walking. I add charachter controller to mu bug and of course leg controller and leg animator scripts. I set the legs in Leg controller script. Are the green rectangles (in the Leg section in Leg controller scripts) represent colliders? So why my feet penetrate to thr ground?

Thank u in advance

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avatar image runevision ♦♦ · Dec 27, 2011 at 12:50 PM 1
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It's hard to guess what the problem might be without a clearer description. It would be best if you could post a video screen capture showing what it looks like (with gizmos/colliders shown).

avatar image eyal · Dec 28, 2011 at 05:36 AM 0
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I have 2 screenshot that might make my problem more clear. Where I can upload it?

avatar image asafsitner · Dec 28, 2011 at 06:33 AM 0
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www.imgur.com

avatar image eyal · Dec 28, 2011 at 06:52 AM 0
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Thank! I upload it at http://i.imgur.com/V5IoS.jpg http://i.imgur.com/5DTT1.jpg

can u please help to figure what my problem is?

avatar image runevision ♦♦ · Jan 01, 2012 at 03:23 PM 0
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You didn't post a video, and it's still hard to say what the problem is. But I would guess that the raycasts are not hitting the ground. What layer is your terrain in and what have you set the Ground Layers setting in the LegController to?

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Answer by eyal · Dec 28, 2011 at 09:51 AM

Here arto 2 screenshoots :

alt text alt text

As u can see the legs don't follow the ground using Locomotion system any ideas?

Thank u in advance

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Answer by DGArtistsInc · Dec 24, 2011 at 11:39 PM

Your feet could be penetrating the ground because the character controller isnt big enough. It may look big enough when the animation isnt playing but when the animation is playing their is a chance the legs stick out of the character controller.

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avatar image eyal · Dec 25, 2011 at 05:00 AM 0
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I increased the radius of my chracter controller and that didn't help :(. $$anonymous$$oreover now my character if floating when entering a vale...please help me

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