Changing the scene origin
I'm going through a Hello World type tutorial and ran across this note:
When we initially create a terrain in Unity, the origin of that terrain is in a corner. You can change the scene origin to (0,0,0) so that it is in the middle of the terrain. This can make it easier to manage the terrain.
I can see all of the position settings on game objects, but I'm not really sure what he means by the scene origin. I'm sure I'm missing something obvious, but where can this be set?
yep same issue here. if anyone knows the fix please advise.
Answer by MoreDragons · Aug 10, 2017 at 03:33 AM
ok got it. The next step re: height tool and flatten. when you click "flatten" it sets origin to 0,0,0.
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