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Question by Hakimo · Mar 05, 2013 at 09:14 AM · androidqualcomm

Unity Android app crashes on S3 and Note2

Hi,

This is my first time building an app for the android. I've kind of hit a brick wall here and I'm not sure what is wrong. I just build an app for the android. It's basically an app with Augmented Reality. It works perfectly with S2 and HTC phones with Jelly Bean 4.0. For some reason, when I tried to test the app with S3 and Note2(Both using Jelly Bean as well), the app crashes after the splash screen. It works after opening the app the second time but still hangs after a few seconds. What I like to know is there anything that I am missing? Here's my player settings for the app:

Minimum API Level - Android 2.2 "Froyo" (API Level 8) Device filter - ARMv7 only Graphics Level - OpenGL ES 2.0 Install Location - Prefer External Internet Access - Auto Write Access - Internal Only

Api Compatibility Level - .Net 2.0 Subset Stripping Level - Use micro mscorlib

Hope someone can help.

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avatar image bkevelham · Mar 05, 2013 at 09:18 AM 0
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No need to ask it twice ;) http://answers.unity3d.com/questions/411076/unity-android-app-crashes-on-s3-and-note2.html

avatar image Hakimo · Mar 05, 2013 at 09:32 AM 0
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Sorry but I didn't. Don't know why there's two links and I know i only click the ask a question once. If this was an accident, can someone delete this post please? Thank you.

avatar image Graham-Dunnett ♦♦ · Mar 05, 2013 at 10:57 AM 0
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I deleted the other mistaken post

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Answer by Graham-Dunnett · Mar 05, 2013 at 10:59 AM

See the documentation. Specifically, check the output of adb logcat.

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