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Unity Android app crashes on S3 and Note2
Hi,
This is my first time building an app for the android. I've kind of hit a brick wall here and I'm not sure what is wrong. I just build an app for the android. It's basically an app with Augmented Reality. It works perfectly with S2 and HTC phones with Jelly Bean 4.0. For some reason, when I tried to test the app with S3 and Note2(Both using Jelly Bean as well), the app crashes after the splash screen. It works after opening the app the second time but still hangs after a few seconds. What I like to know is there anything that I am missing? Here's my player settings for the app:
Minimum API Level - Android 2.2 "Froyo" (API Level 8) Device filter - ARMv7 only Graphics Level - OpenGL ES 2.0 Install Location - Prefer External Internet Access - Auto Write Access - Internal Only
Api Compatibility Level - .Net 2.0 Subset Stripping Level - Use micro mscorlib
Hope someone can help.
No need to ask it twice ;) http://answers.unity3d.com/questions/411076/unity-android-app-crashes-on-s3-and-note2.html
Sorry but I didn't. Don't know why there's two links and I know i only click the ask a question once. If this was an accident, can someone delete this post please? Thank you.
Answer by Graham-Dunnett · Mar 05, 2013 at 10:59 AM
See the documentation. Specifically, check the output of adb logcat
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