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Question by SamOld · Jun 12, 2020 at 11:50 PM · editorlogging

Is there a way to display a persistent error or warning in the editor?

I wish to display a prominent error or warning that the configuration options on some GameObjects are in an invalid state. I want this information displayed at all times, not only when the GameObject is open in the inspector. I don't want to just log this warning repeatedly in OnValidate or anything, and I don't want the user to be able to clear these errors.

Unity does this internally with build errors by displaying them persistently in the console.

Is there a way to do this ourselves? A way to create persistent console errors would be good, but another way to give a similar user experience would also be welcome.

Detecting the errors is not a problem for me, I'm only asking about how best to display them.

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