placing a light under a rigidbody 2d object
Hi, I have a rigidbody 2d sprite and i've attached a light to it that is activated via script. It works great ,however, it is showing up on top of the player, i'd like it to light up below the object. I'm new to unity so maybe i'm not sure what the correct search term to use to find an answer is. Any help or nudges in the right direction would be appreciated.
I maybe should note this is a component light added to the player object. I thought if i moved it down below the rigidobject2d in the player object it would place it below but thats not the case.
Your answer
![](https://koobas.hobune.stream/wayback/20220612050132im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Can pre-computed real-time and/or baked GI be independently computed into separated layers? 0 Answers
UNITY 5 SpotLight, How to make a Budnle of light? 0 Answers
How do I use arrays, with getcomponent? 2 Answers
CommandBuffer draw renderer to render texture in specific place and with light 0 Answers
Bugged Baked lightmap, why ? 0 Answers