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Lens Flare shines through UI Elements
Hello,
I know that Lens Flares are blocked by Colliders, but my problem is that it shines extremly through UI elements that they are not visible anymore because of the brightness.
How can I change the draw order of the Lensflare so the canvas is projected on top of it?
I tweaked the OrderInLayer value of the canvas, but this has nothing brought to get rid of the problem.
Answer by Alex787 · Jul 17, 2021 at 07:23 PM
If someone faces this problem, I solved it just adding box collider to UI menu's rect transform (isTrigger to prevent unwanted collisions).
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