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BrainSlugs83 commented

shaderlab preprocessor ignoring #if #endif when #pragma is within it.

Sep 1, '20 shaderlab·glsl·preprocessor·pragma·keywords

0 Replies

5 Votes

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kalicliq asked

I create material with script but it does not render right

Aug 11, '20 in Help Room

0 Replies

0 Votes

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DeadCoyote commented

MonoDevelop doesn't recognise UnityEngine keywords in new documents, but works fine with old ones

Sep 30, '19 highlighting·keywords

2 Replies

0 Votes

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Bunny83 commented

Is it possible to change the definition of '~' from that of a destructor/finalizer and into that of an underscore '_' ? Closed

Apr 22, '19 garbage-collection·gc·garbage collection·keywords

1 Reply

1 Votes

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wip asked

Preview material keywords in Editor without script?

Feb 12, '19 editor·material·preview·keywords

0 Replies

0 Votes

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SunnyChow answered

Find, access and change a keyword property of Material: HOW?

Nov 30, '18 shader·material·materials·keyword·keywords

1 Reply

0 Votes

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UnityCoach answered

What keyword string should I add to enable/disable when changing shader properties ?

Nov 11, '18 c#·scripting problem·shader·material·keywords

1 Reply

0 Votes

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Sephius asked

Asset store keywords not working

Jan 18, '18 asset store·publisher·keywords

0 Replies

0 Votes

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ScienceIsAwesome edited

Enable Emission to update at run time in editor 5.6.1?

Sep 27, '17 editor·materials·glow·emission·keywords

2 Replies

0 Votes

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FlaSh-G answered

Can someone tell me whats the difference between these? Closed

Jun 23, '17 variable·new·difference·keyword·keywords

1 Reply

0 Votes

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Kronnect answered

Is there an easy way of identifying shader keywords in use on a project?

Nov 24, '16 in Help Room

1 Reply

0 Votes

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ReimG edited

Shader EnableKeyword Standalone version

Aug 9, '15 shader·build·standalone·keywords

0 Replies

1 Votes

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AkashicMike published

I can't get command buffers to use shadow maps

Apr 28, '15 shaders·lightmaps·keywords

0 Replies

0 Votes

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GGeff commented

Shaders: Turn culling on/off by keyword

Jan 14, '15 shader·culling·keywords

0 Replies

2 Votes

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mrdoktor1974 asked

using shader keywords to toggle pass

Mar 13, '14 shader·editor·material·pass·keywords

0 Replies

0 Votes

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Jessy commented

How to make keywords per material works properly (not in Editor)

Oct 22, '13 shader·material·#pragma·keyword·keywords

0 Replies

-1 Votes

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Exalia commented

What are Keywords and How do I utilise them?

Sep 17, '13 shader·shaders·enable·keyword·keywords

1 Reply

4 Votes

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TheMaster42 edited

Unityscript - Using "as" to cast for GetComponentsInChildren returns empty array

Apr 25, '13 javascript·particlesystem·for-loop·keywords

1 Reply

0 Votes

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etTaommmy published

what is tag ???

Jan 11, '13 keywords

3 Replies

1 Votes

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mpavlinsky commented

Programming Language

Mar 9, '12 c#·programming·language·keywords·us

3 Replies

0 Votes

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0xDEADCODE published

Creating a Screen Space Lightmap Texture

Feb 29, '12 lightmap·rendertexture·keywords

0 Replies

0 Votes

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AaronC asked

1 Animation, 2 actions - How to?

Jan 20, '12 tag·short·keywords

0 Replies

0 Votes

Related Topics

shader material scripting problem c# keyword materials editor shaders website script. notepad emission preprocessor project highlight glow shaderlab preview renderer new glsl garbage-collection tag setfloat


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