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Question by Ego65 · Apr 13, 2015 at 10:59 PM · collisioncontroller360 controller

How to SetVibration OnCollisionEnter

hey hey, i'm using a XBox game pad. controlling my spaceship works well. Now i've tried to enable the rumble function when my ship gets hit by an enemy laser. Therefore i tried to initialize it in my laser script like this :

 using UnityEngine;
 using System.Collections;
 using XInputDotNetPure;
 public class Enemy_laser_projectile : MonoBehaviour {
 
     void OnCollisionEnter(Collision collision)
     {
         if (collision.gameObject.tag == "Player") 
         {
             GamePad.SetVibration(PlayerIndex.One,leftMotor);

But i only get the errormessage : No Overload for method 'SetVibration' takes '2' arguments

i dont know what i'm doing wrong and hopefully its basicly possible this way. Thought this would be an "easy way"

many thx for any help previously ! yours

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