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Question by jaanonim · Jan 31, 2019 at 03:06 PM · uiinstantiatecanvasscrollview

Incorrect positioning of the UI element from script

Hello,

Through the script, I add further elements of the list, after What scales the content of the object from the Scroll View to make the list fills in it. The problem is when I change the screen's focus, because then the elements will be on top of each other (game will work on Android).

 public void spawn(Vector2 sPos)
 {
  
      Vector2 contentMove = new Vector2();
      Vector2 lastPos = sPos;
     int x = 0;
  
      foreach (LevelData.level iD in data.typ)//for all elements of the list
      {
          GameObject now = Instantiate(buttonO, lastPos,Quaternion.identity, parent);// parent -> content
          contentMove.x += move.x;
         contentMove.y += move.y;
         
          lastPos += move;
          now.SendMessage("setNumber", x);
         x++;
      }
      content.sizeDelta = new Vector2(content.sizeDelta.x -contentMove.x, content.sizeDelta.ycontentMove.y);//resize content
  }

Pleace help! Mateusz

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bezdtytułu.png (291.8 kB)
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Answer by bpaynom · Jan 31, 2019 at 03:35 PM

Why don't you use VerticalLayoutGroup?

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