Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by amayasan013261 · Jun 18, 2015 at 06:43 PM · android2d gametouchscreen

left and right buttons for android 2d game

i used this code to allow my player to move left and right but i don't know how to include the codes for buttons...i'm just a beginner at this...i would like to credit "gucio devs" since the code i got was from his tutorial...thanks please reply asap :)

 using UnityEngine;
 using System.Collections;
 
 public class Touch : MonoBehaviour {
     public float speed=5f;
     public bool grounded;
     private Rigidbody2D rb2d;
     
     
     // Use this for initialization
     void Start () {
         rb2d = gameObject.GetComponent<Rigidbody2D> ();
     }
     
     // Update is called once per frame
     void Update () {
         
     }
     void FixedUpdate()
     {
         float h = Input.GetTouch ("Horizontal");
         rb2d.AddForce ((Vector2.right * speed) * h);
     }
 }

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Graham-Dunnett ♦♦ · Jun 18, 2015 at 06:45 PM 0
Share

I formatted your question for you.

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Graham-Dunnett · Jun 18, 2015 at 06:49 PM

So, read the docs:

http://docs.unity3d.com/ScriptReference/Input.GetTouch.html

You'll see that this API is intended for mobile devices. If you then look at:

http://docs.unity3d.com/ScriptReference/Input.html

you'll see advice about how to manage input on PCs. Some of the APIs that you need on laptops/desktops have code examples that should get you sorted.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image amayasan013261 · Jun 19, 2015 at 02:12 AM 0
Share

thank you :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Touch input broken with multi-touch 1 Answer

Saving coins 2 Answers

Unity + Othello 2D VS AndEngine 0 Answers

Android touches called the Input.GetAxis('Mouse X') 0 Answers

Block display Input (Touch) Android not working 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges