ARCore Camera - Viewport Rect Trouble
I set the Viewport Rect of the ARCore camera like that.
X: 0
Y: 0.4
W: 1
H: 1
We need to set the Y value of the camera viewport rect to 0.4.
As a result, we have a problem that the camera screen stretches horizontally.
(I attached the screenshot.)
This is normal in the Game view of the Unity program.
However, when running on a phone, it is abnormal.
In the screenshot,
The sphere and cube seem to stretch horizontally in the phone.
(Cube and Spear scale is 1)
How can we solve this?...
Thanks for reading.
camera-view-rect-setting.png
(27.8 kB)
view.png
(234.7 kB)
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