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Question by Borafil · Mar 08, 2012 at 04:29 AM · screenviewporttoworldpoint

keep character on screen

I am an absolute noob and I'm trying to make a top down shooter like the old arcade games Raiden, 1942 etc. So far I've got the camera scrolling and the character moving correctly, but I cant figure out how to keep from moving off the screen out of frame. I found a couple of references to ViewportToWorldPoint but no real info on how its used. Or maybe there is another way to do what I need to do. Any help would be great.

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avatar image tingham · Mar 08, 2012 at 05:19 AM 0
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Use the built-in smooth follow camera script and modify it's parameters (or the code itself) to your liking. Basically you just want to set the camera's transform X and Z to match the player (or Lerp to the same position over time) and then LookAt the player on some interval.

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