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Question by Nin4ikP · Aug 17, 2019 at 02:29 PM · facewrongextrusion

How to extrude a face with Probuilder correctly?

I'm trying to extrude a face in Unity3D - Probuilder. When I choose a face and hold Shift + drag in one direction, the edges "jump" somewhere else, so that the face is distorted.

I'm just getting started, so I don't know what could cause this issue.

Since it's not code-based, I'll post some images, to demonstrate this.

origunal state This is the original state with the doorway and selected face.

after dragging This is the state after dragging ONLY in z-direction. As you can see, the "door" no longer exists. The hole is shifted and so did everything else.. something similar happens when I do not press Shift.

What I actually want is that my "door" stays the same, except that it's longer in shape, like a tunnel. Any help is appreciated :) Thank you!

unbenannt.png (480.0 kB)
unbenannt1.png (461.1 kB)
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