- Home /
scene view and game view change after building the game
so i just made my first game, but after I built it (as a .exe file), everything changed half the screen was missing, like it was cropped.
I found this answer: http://answers.unity3d.com/questions/1152782/camera-and-game-view-different-from-build.html and I tried it, but it seems that depending on the size of the game view, some parts of the screen disappear (basically if it's too small). is there a way to make the game view show me the exact resolution the game will have after it is built?
EDIT: this is only happening with the UI elements, the rest is fine. so my question becomes: how do I prevent the UI elements from changing places when i change the size of the game view?
Answer by OusedGames · Oct 15, 2016 at 04:34 PM
I think you mean The Canvas (Menu) get too small, right? Or the game view?
If it's the canvas:
Go to your Canvas
Cancas Scaler
And change UI Scale Mode to: "Scale with screen size"
Hope it works!
Answer by Nova-1504 · Oct 12, 2016 at 06:03 AM
I am by no means an expert, but I think it has something to do with the resolution ratio. try playing around with that in the Quality settings.
do you mean in edit--> project setting --> quality? I didn't find anything about ratio in there... any other suggestions?
Your answer
Follow this Question
Related Questions
camera issues when starting preview, can you help? 1 Answer
Splitscreen cameras not rendering correctly in build 0 Answers
Distribute terrain in zones 3 Answers
Two game views when build and run only one will build 0 Answers
Game preview incorrect! 0 Answers