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Question by onuregeunaldi1 · Feb 21, 2020 at 04:18 PM · unity5colidercolission

Collision between 2 object

Hello! I am preparing 3D isometric game and I need to hit a 3D object with another 3D object but when I hit the objects too hard they pass through. If I hit them slowly they collide normally. What I need to do to prevent them from passing through.

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avatar image rh_galaxy · Feb 21, 2020 at 04:42 PM 0
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Setting Collision Detection to continuous in the Inspector for the RigidBody.

avatar image onuregeunaldi1 rh_galaxy · Feb 21, 2020 at 04:47 PM 0
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It is already set.

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Answer by rh_galaxy · Feb 21, 2020 at 04:58 PM

There are the parameters in ProjectSettings->Physics that can affect accuracy... But I'm not sure if it will help.

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avatar image onuregeunaldi1 · Feb 21, 2020 at 06:33 PM 0
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It did nit help. :(

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Answer by Pangamini · Feb 22, 2020 at 02:39 PM

THIS should answer your questions

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avatar image onuregeunaldi1 · Feb 22, 2020 at 10:49 PM 0
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It did not answer because I tried all collision detection methods.

avatar image Pangamini onuregeunaldi1 · Feb 23, 2020 at 12:27 AM 1
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Well then you may be doing something wrong. Did you set continuous on both as it says in the docs? Are you moving the projectile by changing its position in the code ins$$anonymous$$d of applying forces?

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