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Question by alpayoguz97 · Nov 03, 2021 at 08:31 PM · physicsrope

How to make rope as in the video ?

I want to make rope as in the video. I tried to make with character joint and rigidbody but it was way more heavy for mobile.

https://streamable.com/orfby2

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Answer by AFWorks_Arg · Nov 03, 2021 at 10:09 PM

You can put an object behind the car and make the illusion of pulling using smooth move, you can use Smoothdamp to follow the rope point in the sphere:

 public Transform Target;
 
 public float SpeedT = 2f;
 Vector3 VelMo = Vector3.zero;
 
 void Update ()
 {
 transform.position = Vector3.SmoothDamp(transform.position, Target.position, ref VelMo, SpeedT);
 }
 

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avatar image alpayoguz97 · Nov 03, 2021 at 10:24 PM 0
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Its reakky nice and interesting approach. But wouldn't it be costly because it will use Unity physics system ?

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