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Question by ammannagari · Apr 06, 2020 at 03:53 AM · synchronizationclient-serverrope

Obi Rope Photon Unity Networking2

Hi, I am using ObiRope in my project where the movement of the obi rope needs to synchronize between two clients and the server. We are using PUN2 for networking. I am able to see the rope in the server(laptop) but unable to see the rope in the phones. I have added the observed component to both ObiSolver and ObiRope.

I have received below inputs from Obi Forum: Photon won't automatically synchronize rope physics, as it knows nothing about it. You will need to serialize and pass particle data back and forth, probably implementing PUN's IPunObservable interface.

Looking for some help with this.

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