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Distortion of mountains
As a beginner in Unity, i have created a terrain with lots of mountains but when the FPS moves on this terrain and looks around, the mountains have distorsions. I don't know why. I don't think it's due to the distance. If someone could help, il would appreciate. Thanks in advance.
Answer by Digital-Phantom · Mar 16, 2015 at 01:57 PM
A pic would be helpful, but try adjusting your quality settings.
(EDIT - Project Settings - Quality)
:)
Try increasing your clipping / render distance.
Thank you very much for your help. It was a good idea but unfortunely it doesn't work.I have tried but i have still the same problem.
You can see in these screenshots my problem.
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