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Question by Gandaralf · May 23, 2021 at 05:29 PM · lightingrenderingbugcolorproblem during runtime

Unity Colors become weird when scene changed

I was creating a start scene for my project. I added my 2 tracks and 2 buttons and when I started the game and select one colors were off alt text

It looked like this instead of: alt text

How can I make the game look like the second one again?

screenshot-47.png (280.4 kB)
screenshot-46.png (310.1 kB)
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avatar image andrew-lukasik · May 23, 2021 at 05:57 PM 0
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This lighter image takes base environment map (sky) into account when calculating lighting and darker one does not.

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Answer by mohit19214 · May 24, 2021 at 06:15 AM

@Gandaralf This may be due to lightning . Lighting must not be baked or auto generate lightning must be off. just open lightning tab from windows>Rendering>Lightning Settings. and turn on Auto Generate Lightning. this may fix your problem alt text


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avatar image andrew-lukasik · May 24, 2021 at 07:25 AM 0
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Don't enable Auto Generate as this will attempt to bake lightmaps as well. Generate Lighting is a drop-down button, so click this triangle icon and select Bake Reflection Probes to resolve this issue.

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