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Question by JackJones · Aug 03, 2010 at 04:21 PM · buttonresolutionscreen

Make buttons visible in the editor?

i have my game with lots of buttons and it fits most resolutions however im working on my project on a different computer at my cousins and in the editor when i play it i carnt see the buttons however i can when i build it i can. how to i get just that little bit more zoomed out so i can see the buttons while playing in the editor without doing anything to complicated.

please help thanx :)

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avatar image qJake · Aug 03, 2010 at 05:26 PM 0
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You should have coded your GUI relatively so that when it's played on a different resolution, the GUI objects would still be in their correct places on-screen.

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Answer by spinaljack · Aug 03, 2010 at 08:16 PM

Without redoing all your GUI code to use Screen.width and Screen.height (which you should have done) the only way to get more editor screen space is to switch to "tall" or "wide" layout if you haven't done so already. Or click on the maximise on play button. This will use as much space on your screen as you have available, unless you've got a tiny screen then there's not much else you can do.

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avatar image JackJones · Aug 04, 2010 at 10:56 PM 0
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yeah im just going to go back and use the screen.width and screen.height

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Answer by Novodantis 1 · Aug 03, 2010 at 08:32 PM

This is typically a problem with the aspect ratio, which varies depending on how you have your editor layed out and whether you are using more than one monitor. At the top left of the game window is a small drop down set to "Free Aspect". Set this to the same on all machines you work on (I use Standalone 1024x768, for example), unless/until you have a completely flexible system, such as that described by SpikeX and spinaljack.

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