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Question by Trendsetter123 · Oct 07, 2019 at 02:04 PM · audiobooleantoggle button

How do i toggle audio off and on?

here is my code so far, It plays the audio, but I cannot figure out why the audio will not stop, I tried everything, even update methods. Can someone help me? Heres the code

 public class OrchestralSwitch : MonoBehaviour
 {
   //Play the music
   bool m_Play;
   //Detect when you use the toggle, ensures music isn’t played multiple times
   bool m_ToggleChange;
   public AudioClip a;
   public AudioSource audio;
   // Start is called before the first frame update
   void Start()
   {

    }

   // Update is called once per frame
   public void OnCLick()
   {//Play the audio you attach to the AudioSource component
  AudioSource audio = gameObject.AddComponent<AudioSource>();
  //Load AudioMixer
  AudioMixer audioMixer = Resources.Load<AudioMixer>("mIXER");

  //Find AudioMixerGroup you want to load
  AudioMixerGroup[] audioMixGroup = audioMixer.FindMatchingGroups("Bass");

  //Assign the AudioMixerGroup to AudioSource (Use first index)
  audio.outputAudioMixerGroup = audioMixGroup[0];
  bool m_Play = gameObject.GetComponent<Toggle>().isOn;
  //Check to see if you just set the toggle to positive
  if (m_Play)
  {

      audio.clip = a;
      audio.Play();

     }
      else
      {
      if (m_Play == false)
      {
          audio.Stop();
          //Ensure audio doesn’t play more than once

       }
      }
  }
   void Update()
   {
  //....

  if (!audio.isPlaying)
  {
      if (m_Play == false)
      {
          audio.Stop();
      }

    }
   }
    }`

I have inserted the proper audioclip, audiosource, and variables in the top so no worries, I just can't figure it out. Any help would help, thanks

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