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Question by vitorbarbosa · Jan 02, 2019 at 05:13 PM · buildcommand-linecommand line

Class could not be found when executing method from command line (-executeMethod)

Hi all,

I'm trying to call a method from the command line. The process is the following:

  • I call a method from class MyClass from the command line using -executeMethod MyClass.MyMethod

  • This class MyClass is downloaded when the project is opened

  • After downloading the class script file and importing it to Assets folder I call AssetDatabase.Refresh()

After that Unity tries to call MyMethod, but it throws me the following error:

 executeMethod: class MyClass could not be found
 Argument was -executeMethod MyClass.MyMethod

I can guarantee that the file is downloaded correctly and the method exists.

One weird thing is that if I have this class imported before calling the command line command the method is called perfectly.

Does anyone know why this is happening?

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