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This question was closed Nov 27, 2021 at 05:37 PM by PapoTheSnek.
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Question by PapoTheSnek · Nov 27, 2021 at 04:47 PM · loadingsaving

Level manager. save and load different time for each level.

Hello there. How can I save/load timer for each level and then pass that to my level manager for loop?. rn now it display on all of them. check image.alt text

only level 1 should have 2,8sec.

obrazek-2021-11-27-174552.png (335.3 kB)
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avatar image sacredgeometry · Nov 27, 2021 at 04:56 PM 0
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How is the timer supposed to function? Is it a global timer that aggregates the time spent in each level or is it level specific?

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Answer by MilitaryG · Nov 27, 2021 at 05:20 PM

What you need is an array

 public float [] highScores = new float [howManyLvls];
 button.timeText = highScore[i];

Thats about it what you need hope you understand it

Also those times needs to be valued

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