Question by
MasterOX13543 · Oct 20, 2021 at 10:32 AM ·
multiplayersaving
Multiplayer world saving
Hi, I making a 3D multiplayer exploration-survival game and I want to be able to save world data( where players built their houses, and all that stuff) Here is what I'm thinking: a player creates a game and the world is being downloaded on their pc. When a player connects he gets that data. If a player is building a house the other players will see him placing all the house parts. Is there any way I can make that for free(using photon networking)
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