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This question was closed Sep 22, 2019 at 03:08 AM by Beginner_at_Unity for the following reason:

remaining question solved by android built-in facility for all apps.

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Question by Beginner_at_Unity · Aug 07, 2019 at 05:31 AM · gameexit

Quitting a game

I'm following a tutorial in udemy where some of the codes are a bit outdated. I'm looking for codes where i can quit a game. In an earlier case, the instructor gave SceneManager to replace the outdated Application. Now my code is :

     public void Exit()
     {
         SceneManager.Quit();
     }

I have gone to the unity documentation, selected the version i used - 2019.1.8 - as recent ones have built in problems that damaged my project earlier. I have tried SceneManager.UnloadSceneAsync(); but it can't be used due to some error. What can I use?

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Answer by Cornelis-de-Jager · Aug 07, 2019 at 05:35 AM

See: Application.Quit();

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Answer by Beginner_at_Unity · Aug 07, 2019 at 08:02 AM

OK thank you. But due to technical reasons, I am unable to create the .apk installation file so this can only be tested at a later time / stage.

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Answer by georgelewising · Aug 07, 2019 at 09:54 AM

Application.Quit(); is the recommended way of "quitting" an application. However - to add a caveat - it is not recommended to perform any sort of manual quit action on iOS (during regular circumstances - at least).

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Answer by muhammadmohid · Aug 07, 2019 at 02:00 PM

@JulianHSC Use:

 public void QuitGame()
 {
 Application.Quit();
 }

This Is Way Better As SceneManager Is Obsolete. This Is More Easy And Doesn't Require The "using UnityEngine.SceneManger;" line. Hope This Fulfills Your Need :)

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