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Question by Raigis · Feb 27 at 06:23 AM · inspectorscriptableobjectscriptable object

Scriptable object not editable in inspector

I'm running into an issue where a scriptable object type is no longer editable in the inspector; both existing instances and new instances. I'm not sure specifically when it happened, but it may have occurred when adding a new field to the scriptable object. Undoing the changes did not resolve the problem. What needs to be done to restore the fields in the inspector?

Scriptable object script:

 using UnityEngine;
 
 [CreateAssetMenu(fileName = "InteractableObjectData", menuName = "Resources/ScriptableObjects/Interactables/Basic Interactable", order = 1)]
 public class InteractableCommonData : ScriptableObject {
     public string ObjectName {get; private set;} = "node";
     public float MaxInteractionAngle {get; private set;} = 90f;
     public float MenuOffset {get; private set;} = 0.4f;
     public bool AllowRemoteAccess {get; private set;} = false;
 }


Inspector:

alt text


.asset file of new instance:

 %YAML 1.1
 %TAG !u! tag:unity3d.com,2011:
 --- !u!114 &11400000
 MonoBehaviour:
   m_ObjectHideFlags: 0
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 0}
   m_Enabled: 1
   m_EditorHideFlags: 0
   m_Script: {fileID: 11500000, guid: d1e1f9a85e35d2545b06d9a37f5e2f9e, type: 3}
   m_Name: InteractableObjectData
   m_EditorClassIdentifier: 
 


.asset.meta file of same new instance:

 fileFormatVersion: 2
 guid: b6c96418d3a321448ab9c9d67f1e65bf
 NativeFormatImporter:
   externalObjects: {}
   mainObjectFileID: 11400000
   userData: 
   assetBundleName: 
   assetBundleVariant: 
 


.meta file for script:

 fileFormatVersion: 2
 guid: d1e1f9a85e35d2545b06d9a37f5e2f9e
 MonoImporter:
   externalObjects: {}
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
   icon: {instanceID: 0}
   userData: 
   assetBundleName: 
   assetBundleVariant: 
 

nofields.png (7.3 kB)
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Answer by Raigis · Feb 27 at 04:32 PM

I was able to solve this by removing the getters and setters.

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