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Question by vasupandey777 · Jun 15, 2020 at 09:33 AM · uibuttonshop

How can I write a script to decrease points on pressing button only once and if i use the button again it will only change the color of the material and would not decrease any more money?

  public GameObject buttonOn;
  public GameObject buttonOff;
  public int mcount;

 void Start()
     {
   mcount = PlayerPrefs.GetInt("count");
             if (mcount < 50)
             {
                 buttonOff.GetComponent<Button>().interactable = false;
             }
     }
     public void changeButton200()
     {
         if (mcount >= 50)
         {
             mcount = mcount - 50;
             PlayerPrefs.SetInt("count", mcount);
 
             buttonOff.SetActive(false);
             buttonOn.SetActive(true);
         }
         
     }
 
     public void changeColor1()
     {
         PlayerPrefs.SetInt("bmat",1);
     }
 
     public void changeColor3()
     {
         PlayerPrefs.SetInt("bmat",2);      
     }
 }
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