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Animation Running Game
Hi, everyone!
So, I'm learning about animations in Unity, and I'm practising with a simple running game. The character starts off with a running position, then changes to a jogging position...that is simple. But I want him to change to an idle animation once he collides with the barriers and I'm having an hard time figuring that out...Should I use bool? Trigger? Or it is something that it is best done scripting?
Thanks for the help!
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