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Question by Chocolade · Apr 24, 2017 at 02:01 PM · third-personthird person controllerthird-person-controller

Why the ThirdPersonController is floating in the air when using Nav Mesh Agent ?

In the Nav Mesh Agent in the Inspector the Base Offset value is 0. But when i try to change the Height from 2 to 0 i'm getting the value: 1e-05 I can't change the Height to 0.

I have also a Rigidbody and Animator components in this ThirdPersoncontroller.

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