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Question by
gu60anne · Jul 26, 2021 at 04:33 PM ·
character controlling
How to controll 3D character with C# scripts?
Hello, everyone. I'm a new hand to unity3D, and I have some questions.
How to move joints with C# script?
I want the 3D character to raise his hand, but I just have xyz coordinate data, like "0.3 5 7.6".
I can connect sphere(joint) and line render(arm, leg, spine...) to make the animation with coordinate data.
But how to apply this method to an exist model? (like mixamo model)
Thank you!
Comment
you have to create references for all the components you want to access.