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Question by gu60anne · Jul 26, 2021 at 04:33 PM · character controlling

How to controll 3D character with C# scripts?

Hello, everyone. I'm a new hand to unity3D, and I have some questions.

How to move joints with C# script?
I want the 3D character to raise his hand, but I just have xyz coordinate data, like "0.3 5 7.6".
I can connect sphere(joint) and line render(arm, leg, spine...) to make the animation with coordinate data.
But how to apply this method to an exist model? (like mixamo model)

Thank you!

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avatar image logicandchaos · Jul 26, 2021 at 05:47 PM 0
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you have to create references for all the components you want to access.

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