- Home /
Question by
rik_mf · Jan 01, 2020 at 02:48 AM ·
character controlling
First and Third person controllers get out of control in builds but not desktop
First and third person controllers work fine in editor play screen. But when I build to PC or WebGL, they walk continuously without stopping. Can control the direction, but cannot stop continuous forward motion.
Comment
Your answer

Follow this Question
Related Questions
pivot of CharacterController`s collider is not the pivot of the charcter???? 0 Answers
Controlling the Character Controller Using UI? 1 Answer
Question about Sample Asset's 2D character controller 1 Answer
Controlling real world object from a Unity model 0 Answers
joystick changing my character facing direction and moving within screen only 0 Answers