My ThirdPersonController has the wrong animation set?
I'm following the book "Getting Started With Unity 5" I got from a Humble Bundle a few weeks ago. It's been nice so far, but now I've ran into an issue that I can't seem to fix. On page 78 I should open the "Animation" tab while selecting my ThirdPersonController object, and see the animations that were included with the avatar I've replaced the default "Ethan" guy with. The thing is, if I have the ThirdPersonController selected I'm seeing a completely different set, which I presume were the original animations attached to the prefab (the TPC). The game also plays these animations instead of the new ones.
If I click on the model attached to the TPC, I can see the animation set I need, but the game isn't using these.
Here's how I attached controllers and avatars to things. I followed everything that was written in the book:
I tried playing around with these, and found that if I switch the controller on the TPC object to the same Farmer_Boy, I can see the proper animations, but not be able to control the character beyond turning the camera around.
Has anyone else tried using this book before? Am I doing something completely wrong?