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Question by melomikeboi · Apr 19, 2019 at 07:06 PM · 3dcharactercharactercontrollercharacter movement

I cant move my character,My character wont move

Hi, Can somebody please help with this problem, my character wont move. I will include a screenshot and my c# code Please try to fix this!

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class player : MonoBehaviour {
 
     public Animator playerAnim;
 
     private Rigidbody rbody;
     private float moveSpeed;
 
     // Start is called before the first frame update
     void Start()
     {
         playerAnim = GetComponent<Animator>();
         rbody = GetComponent<Rigidbody>();
         moveSpeed = 5000f;
     }
 
     // Update is called once per frame
     void Update()
     {
         float walkInput = Input.GetAxis("Horizontal");
         //Walking Right//
         if(walkInput > 0f)
         {
             playerAnim.SetBool("walking", true);
             transform.rotation = Quaternion.Euler(0f, walkInput*-90f,0f);
             rbody.AddForce(moveSpeed*walkInput*Time.deltaTime,0f,0f);
         }
         //walking left//
         else if(walkInput < 0f)
         {
             playerAnim.SetBool("walking", true);
             transform.rotation = Quaternion.Euler(0f, walkInput*-90f, 0f);
             rbody.AddForce(moveSpeed*walkInput*Time.deltaTime,0f,0f);
         }
         else
         {
             playerAnim.SetBool("walking", false);
             transform.rotation = Quaternion.Euler(0f,0f,0f);
         }
         
     }
 }

Thanks -MeloMike

screenshotofunityieedtofixproblemlol.jpg (132.2 kB)
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