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Question by Aakash3137 · Dec 31, 2016 at 01:17 PM · uicamera rotateslider

Rotatin the Camera using the UI slider value

Hello, I want to use a slider to rotate the scene camera only in the X-Axis using the UI Slider. If the slider in the middle the camera should look forward, if i crank up the slider the camera should look up and similarly pulling the slider down should make the camera look down. I'm creating a game for android Device and this problem is driving me crazy for the last two days. I know the solution must be really simple but i cant find it after searching for it a lot.. Please , any help would be greatly appreciated. Thanks...:-)

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Answer by Hellium · Dec 31, 2016 at 01:18 PM

Here is the script I made for you.

 using UnityEngine;
 using UnityEngine.UI;
 
 public class CameraSlider : MonoBehaviour
 {
     // Drag & Drop the gameobject holding the slider in the inspector
     [SerializeField]
     private Slider slider ;

     // Drag & Drop the gameobject of your camera in the inspector        
     [SerializeField]
     private Transform cameraTransform ;
     
     private void Start()
     {
         slider.onValueChanged.AddListener( OnSliderValueChanged ) ;
     }
     
     private void OnSliderValueChanged( float value )
     {
         float angle = Mathf.Lerp( -90, 90, slider.normalizedValue ) ;
         cameraTransform.localRotation = Quaternion.Euler( angle, 0, 0 );
     }
 }
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