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[iOS] Force OpenGLES 3.0 in Unity 2019.3
Hi, I want to build my game which uses ARKit on iOS with Unity 2019.3 using OpenGLES 3.0 and I can't disable Metal. Unity does not allow to disable Metal completely and says: BuildFailedException: You currently have OpenGLES3 at the top of the list of Graphics APis. However, Metal needs to be first in the list. (See Player Settings > Other Settings > Graphics APIs) when I try to build the player. So is there any method to disable Metal completely? Thanks.
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