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Question by $$anonymous$$ · Apr 05, 2017 at 04:11 PM · raycastvector2debug.drawline

Is there something like a raycast but with a start and end point?

For example, I know you can use Debug.DrawLine() to draw a line from a start point to an end point. In my case, I need to take two Vector2s and return the "line" of those two points. I guess I can check the distance between the two points and then cast a raycast that is the same length, but that feels a bit hacky. Thanks.

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