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Question by HasnainKhan · Feb 15, 2021 at 12:38 PM · lightingenvironmentreflectionslightprobes

Environment looks dull

I am working on a Car Racing Game for Mobile Devices and I bought a few maps from the asset store but the map is looking very dull. What should I do to make the map beautiful and more realistic?

Note: The game is for mobile devices so adding too many trees will be a bad idea as it will drop the FPS.

I AM A PROGRAMMER NOT A DESIGNER SO PLEASE TELL ME THE EASY WAYS.

Thanks

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dull.jpg (70.3 kB)
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Answer by GDGames0302 · Feb 15, 2021 at 03:01 PM

You should not use post processing for mobile. I assume what you have is a terrain. Try painting some trees, grass, flowers, only near the road. Also, the terrain has a property to set the distance the details are visible from, and you can set that to something lower, so your details are visible from a small distance. On the OpenGameArt you can find skybox with mountains, so you can set the camera far rendering distance to something low like 200(where the camera doesn't see, you'll see those mountains). Also, you can use occlusion culling to improve performance. This way, the game looks nice and has a good frame rate. You can also make some settings, where players can set the quality(graphics), resolution, terrain details density... . Hope it helps.

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avatar image AbandonedCrypt · Feb 15, 2021 at 03:07 PM 1
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Of course post processing is viable for mobile devices, most low-effort or puzzled-together games will not have the code quality to allow for lots of it, however certain post-processing effects are perfectly fine on mobile:
- Color grading -> can make BIG visual difference
- Bloom -> nice complementary visual effect
- Vignette -> meh


there are more, but i forgot which ones. Unity has them listed in their URP post processing blog post. Found it

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Answer by AbandonedCrypt · Feb 15, 2021 at 12:40 PM

There's no one-fits-all solution, look into post-processing and shaders

edit: ow that you posted an image basically all i can say is if you want to have a good looking game you need good looking assets. the ones you got there are pretty low quality and, even with post processing and shaders, you know how the saying goes "even if you polish a turd, in the end it will still be a turd"

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Answer by logicandchaos · Feb 15, 2021 at 04:57 PM

you could add in lots of trees without much performance hit depending on how you do it.

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