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Question by
Hellstellar77 · Jun 09, 2020 at 01:43 PM ·
reflectionsbaked light
How can I use the same baked lightmap for multiple instances of the same object?
I basically want to bake lightmap to prefabs. I know there is a very long thread for this topic and lot of resources in the thread but I want to know how can I implement this in Unity 2019.
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