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Question by
firefly7340 · Nov 17, 2016 at 12:34 AM ·
vectrosity
Vectrosity- Access the line attached to game object
In vectrosity I used the VectorManager.ObjectSetup (gameObject, vectorLine, visibility, brightness, makeBounds) and now have a game object with a vectrosity circle line and a circle collider attached to it. Using a RaycastHit2D I can access the game object a specific circle collider and line are attached to ( hit.collider.gameObject), but I don't know how to access the vectorline from the game object.
Thanks for any help! @Eric5h5
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