Question by
junior1nf0 · Oct 07, 2015 at 08:40 PM ·
loadlevelvectrosity
Vectrosity Error Loadlevel
When i use LoadLevel the vectrosity shows this stack error:
Vector object not set up
UnityEngine.Debug:LogError(Object)
Vectrosity.VectorLine:LogError(String)
Vectrosity.VectorLine:get_vectorObject()
LineManager:LateUpdate()
Does anyone know why?
Comment
Answer by Statement · Oct 11, 2015 at 01:10 PM
No, but a random guess would be that LineManagers game object is kept alive with DontDestroyOnLoad and is referencing an object from the previous level.