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Question by DevTrentA · Feb 08, 2015 at 01:54 PM · projectsimpleefficiencysetupefficient

How Does One "Setup" For A New Project

How Does One "Setup" For A New Project

So i've been using unity for awhile and i was wondering if there was a efficient way to setup before a project or certain things e.g. settings to change.

P.s "Sorry if you don't understand what i mean but i would appreciate it if you tried."

-Trent David Ashmore / DevTrentA

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Answer by AcE_fLoOdEr · Feb 09, 2015 at 03:53 AM

You can't really ask that... It's a different project each time and require different setups. You will have to figure it out as you go.

Example, if you wanna make a horror game you'd wanna go into the render settings and make the environment darker.

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avatar image meat5000 ♦ · Feb 09, 2015 at 04:07 AM 0
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Indeed there is a lot to consider project to project. The only real consideration for pre-setup is whether you chose the right space-system : 2D or 3D

avatar image Kiwasi · Feb 09, 2015 at 04:41 AM 0
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And even 2D to 3D is easy enough to change mid project. Plays hell with your art though, so I wouldn't suggest doing it except on a prototype.

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