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Question by
Bokaii · Feb 08, 2020 at 06:47 AM ·
shadersdimensions
Rendering specific layers inside sprite
Hey, I'm trying to get a dimension-changing effect. I've split the different dimensions up into different layers and added each sprite to their own dimension layer. When I then want to change dimensions, I have a circle which scales up from 0 until it covers the whole screen.
My question is, how can I render a specific layer inside the circle? I'm trying to achieve something like this (but in 2D): https://www.peculiardeveloper.com/dimensions-and-portals-update-1-07/
Thank you for your time c:
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