- Home /
Question by
YuBen · Feb 09, 2019 at 01:04 AM ·
boxcollidercenterdimensionszero
Boxcollider Center Resetting to Zero Whenever Edited
Hey all, not an urgent question as I've found a work around, but when I change the center of a BoxCollider, and scale the dimensions, the center automatically resets to zero the moment I try to scale it. I don't have this problem when editing the dimensions through the inspector, but it would be convenient to scale them manually. Any ideas?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612191410im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
OnTriggerEnter() incorrectly firing? 1 Answer
How do I know if a cube is lying flat on the ground? (the quickest way) 0 Answers
Move sprite depending on its collider position 1 Answer
Box Collider Center property reaction changed from 3.4.2 to 3.5 1 Answer
Check if the center of an object is inside a trigger Collider? 1 Answer