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Question by muyixuanlin · Jan 28, 2016 at 10:16 AM · gameobjectradiuscylinderdimensions

How do you get the radius of your cylinder?

I am trying to get the radius of a cylinder in order to do some calculation.

 cylinder = GameObject.Find ("Cylinder");
 float radius = cylinder.transform.GetComponent<CapsuleCollider>.radius; 


This is what I have, but is doesn't work very well.

Thanks for you help

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avatar image HarshadK · Jan 28, 2016 at 10:17 AM 0
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What is actually happening when you specify it doesn't work very well? Do you get an error or what? Please shade some light on it.

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