Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by mKleinIQ · Nov 28, 2017 at 02:58 PM · c#webglfloatparsing

float.parse and webGL build

Hi All

I am having trouble with a webGL build. I get an incorrect formatExeption. I think I eliminated the problem to the parsing. How do I get the parsing to work in a webGL build?

Here is a snippet from my code:

 noOfDebitsPerMonth = float.Parse(edtNoOfDebitsPM.GetComponent<TMP_InputField>().textComponent.text);
         valuePerDebit = float.Parse(edtValuePerDebit.GetComponent<TMP_InputField>().textComponent.text);
         noOfUnpaids = float.Parse(edtNoOfUnpaids.GetComponent<TMP_InputField>().textComponent.text);
         noOfDisputes = float.Parse(edtNoOfDisputes.GetComponent<TMP_InputField>().textComponent.text);
         interestRate = float.Parse(edtInterestRate.GetComponent<TMP_InputField>().textComponent.text);
         interestImpact = float.Parse(edtInterestImpact.GetComponent<TMP_InputField>().textComponent.text);
 
         Debug.Log(noOfDebitsPerMonth);
         Debug.Log(valuePerDebit);
         Debug.Log(noOfUnpaids);
         Debug.Log(noOfDisputes);
         Debug.Log(interestRate);
         Debug.Log(interestImpact);
 
         float totalNoOfUnpaidsAndDisputes = noOfDebitsPerMonth * ((noOfUnpaids / 100f) + (noOfDisputes / 100f));
         lblTotalNoUD.GetComponent<TextMeshProUGUI>().text = totalNoOfUnpaidsAndDisputes.ToString();

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bonfire-Boy · Nov 28, 2017 at 03:30 PM 1
Share

The obvious potential cause is just that one of your text components contains a string that can't be parsed to a float.

I would suggest you switch to using TryParse ins$$anonymous$$d of Parse. It won't throw exceptions and you'll be able to test the bool it returns and then debug log the details if/when it fails. And this applies to any time when you're not in total control of the string - if you don't know for sure, at the time you're writing the code, that the Parse will succeed, then exceptions can happen and you should either use TryParse or add try/catch blocks.

avatar image mKleinIQ · Nov 29, 2017 at 09:48 AM 0
Share

Thanks, I used TryParse and it works

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by mKleinIQ · Nov 29, 2017 at 09:53 AM

So I ended up doing it like this:

 if (float.TryParse(edtNoOfDebitsPM.GetComponent<TMP_InputField>().text, out result))
             noOfDebitsPerMonth = result;
 
 float totalNoOfUnpaidsAndDisputes = noOfDebitsPerMonth * ((noOfUnpaids / 100f) + (noOfDisputes / 100f));
         lblTotalNoUD.GetComponent<TextMeshProUGUI>().text = totalNoOfUnpaidsAndDisputes.ToString();

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bonfire-Boy · Nov 29, 2017 at 10:02 AM 1
Share

A word of warning - if you have a string that can't be parsed to a float (which is seems like you probably do), then that code will leave noOfDebitsPer$$anonymous$$onth unchanged, and will continue without warning you about it. It's possible that that's what you want, but more often you'll want to have an else clause dealing with the fact that the TryParse failed (possibly just a Debug.LogWarning which shows you the the string that's failed)

avatar image mKleinIQ Bonfire-Boy · Nov 29, 2017 at 02:07 PM 0
Share

Thanks, will add the 'else'. Luckily I see that Text$$anonymous$$eshPro's input boxes can be set to numbers only.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

424 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

String Parse 1 Answer

Setting TerrainData heights to a float array? 0 Answers

MongoDb in Unity WebGL 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges