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Question by BHS · Oct 19, 2012 at 07:23 AM · guitexturemovepixelinset

pixelInset to Move a GUITexture C#

I need to move a GUITexture using pixelInset, easy. The hard part is that I need the GUITexture to move on the Y axis -46 down smoothly, in amount 1 to 2 seconds. When finished I need it to go back to its original spot of -274. There's other code handling the fading so by them time it goes back to -274 it will be 100% transparent.

Written in C#.

So I have:

 medalSpeedCalculator = -274;
 medalSpeedTime -= -.5f;        
 medalSpeed = medalSpeedCalculator - medalSpeedTime;
 
 MultiplierMedal.pixelInset = new Rect(266, medalSpeed, 75, 75);

 if (medalSpeed >= -310)
             {
                 medalSpeed = 0;
             }

The problem is that the medalSpeed value will always be the pixelInset Y value. So I need a way to go from point A to point B then restart. The medalSpeed seems to always keep its climbing value and exceeds -310. This process is repeated so the value needs to be reset each time. This is all in an if statement.

This sounds like it could be done using a lerp, but I'm not sure how I would do it. I'm new to C# as I only program with js and I'm not familiar with pixelInset or GUITexture coding wise.

There's no easy way to explain this and I hope I gave enough info. If anyone needs more info just let me know.

Thanks in advance!

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avatar image BHS · Oct 19, 2012 at 03:33 PM 0
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Did I explain the question well enough?

avatar image ZenithCode · Oct 20, 2012 at 11:19 AM 0
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I would recommend you to use ITween for such effects like moving, fading etc. It makes such tasks super easy.

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