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Addressable access Remote when Play Mode Script is Use Asset Database (fast)
I manage CDN data as addressable. If I set the Addressable Play Mode Script to Use Asset DataBase in the editor, I understand that unity load it directly from the Asset folder without accessing the bundle. Actually, it was loaded like that before. However, when I changed the Play Mode Script at runtime, there was an issue of accessing Remote Path and downloading data even in Use Asset DataBase state. Could you help me solve this issue or I misunderstand it?
I'm struggle in this issue whole week. Let me know if you need more information.
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What do you mean by "changed the Play Mode Script at runtime??
When editor in play, i change Addressable Play Mode script. After that, problems arise.