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Does anyone know how to make an animation system that uses Crossfade?
I want to make my weapon move when I walk but I want it to change animation as soon as it starts running, but the system I currently have waits for the animation to finish and then executes the other one. I also don't want it to be a very abrupt change between animations
Answer by unity_LGAGatHAV_La5g · Jun 15, 2021 at 10:31 PM
Go to your animator, click on your transition arrow, disable "has exit time". Unity automatically crossfades between animations, which you can change in the animator window as well.
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